NED File src/applications/sctpapp/SCTPClient.ned
Name |
Type |
Description |
SCTPClient
|
simple module
|
(no description)
|
Source code:
//
// Copyright (C) 2008 Irene Ruengeler
// Copyright (C) 2009 Thomas Dreibholz
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, see <http://www.gnu.org/licenses/>.
//
package inet.applications.sctpapp;
simple SCTPClient like SCTPApp
{
parameters:
string address = default(""); // may be left empty ("")
int port = default(0); // port number to listen on
string connectAddress; // server address (may be symbolic)
int connectPort; // port number to connect to
double startTime @unit(s) = default(1s); // time first session begins
volatile int numRequestsPerSession = default(1); // number of requests sent per session
int numPacketsToReceive = default(0);
int requestLength = default(1452); // length of a request (bytes)
double thinkTime @unit(s) = default(0s); // time gap between requests
double waitToClose @unit(s) = default(0s); //time to wait between last message sent and abort
double reconnectInterval @unit(s) = default(0); // if connection breaks, waits this much before trying to reconnect
int inboundStreams = default(17);
int outboundStreams = default(1);
int echoFactor = default(0);
bool ordered = default(true);
int queueSize = default(0);
double stopTime @unit(s) = default(0s);
double primaryTime @unit(s) = default(0s);
string newPrimary = default("");
bool finishEndsSimulation = default(false);
gates:
input sctpIn;
output sctpOut;
}