Name | Type | Description |
---|---|---|
TCPSrvHostApp | simple module |
This module hosts TCP-based server applications. It dynamically creates and launches a new "thread" object for each incoming connection. |
// // Copyright (C) 2004 Andras Varga // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program; if not, see <http://www.gnu.org/licenses/>. // package inet.applications.tcpapp; // // This module hosts TCP-based server applications. It dynamically creates // and launches a new "thread" object for each incoming connection. // // Server threads should be subclassed from the TCPServerThreadBase // C++ class, registered in the C++ code using the Register_Class() macro, // and the class name should be specified in the serverThreadClass // parameter of TCPSrvHostApp. The thread object will receive events // via a callback interface (methods like established(), dataArrived(), // peerClosed(), timerExpired()), and can send packets via TCPSocket's send() // method. // // Example server thread class: TCPGenericSrvThread (in the C++ documentation only). // // IMPORTANT: Before you try to use this module, make sure you actually need it! // In most cases, TCPGenericSrvApp and GenericAppMsg will be completely // enough, and they are a lot easier to handle. You'll want to subclass your // client from TCPGenericCliAppBase then; check TelnetApp and TCPBasicClientApp // for examples. // // Compatible with both IPv4 and IPv6. // simple TCPSrvHostApp like TCPApp { parameters: string address = default(""); // may be left empty ("") int port = default(1000); // port number to listen on string serverThreadClass; // class name of "thread" objects to launch on incoming connections @display("i=block/app"); gates: input tcpIn @labels(TCPCommand/up); output tcpOut @labels(TCPCommand/down); }