Publication detail

Gamification in Assignments: Using Dynamic Difficulty Adjustment and Learning Analytics to Enhance Education

PASTUSHENKO, O.

Original Title

Gamification in Assignments: Using Dynamic Difficulty Adjustment and Learning Analytics to Enhance Education

Type

conference paper

Language

English

Original Abstract

This paper discusses the opportunities for gamification and dynamic difficulty adjustment based on multimodal learning analytics in assignments. Altogether this covers a broader term of personalized education, which is getting more attention among the researchers in recent years. The difference of this work from other similar researches is that it suggests combining several domains to achieve better results: gamification (in order to improve student's motivation and involvements), and dynamic difficulty adjustment. All this is made possible by applying multimodal learning analytics and creating useful learning dashboards for the teachers.

Keywords

gamification; dynamic difficulty adjustment; personalized learning; multimodal learning analytics

Authors

PASTUSHENKO, O.

Released

3. 9. 2019

Publisher

Association for Computing Machinery

Location

Barcelona

ISBN

978-3-319-77711-5

Book

Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion

Edition

Extended Abstracts

Pages from

47

Pages to

53

Pages count

7

URL

BibTex

@inproceedings{BUT161461,
  author="Olena {Pastushenko}",
  title="Gamification in Assignments: Using Dynamic Difficulty Adjustment and Learning Analytics to Enhance Education",
  booktitle="Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion",
  year="2019",
  series="Extended Abstracts",
  pages="47--53",
  publisher="Association for Computing Machinery",
  address="Barcelona",
  doi="10.1145/3341215.3356335",
  isbn="978-3-319-77711-5",
  url="https://www.fit.vut.cz/research/publication/12063/"
}