Publication detail

EDTECH AND GAMIFICATION: EFFECTIVE TOOLS IN EDUCATIONAL PROCESS AT HEIS. A CASE OF RE-DESIGNING OF A COURSE FOCUSED ON THE DEVELOPMENT OF MANAGERIAL SKILLS.

KONEČNÁ, Z. BUDÍK, J.

Original Title

EDTECH AND GAMIFICATION: EFFECTIVE TOOLS IN EDUCATIONAL PROCESS AT HEIS. A CASE OF RE-DESIGNING OF A COURSE FOCUSED ON THE DEVELOPMENT OF MANAGERIAL SKILLS.

Type

article in a collection out of WoS and Scopus

Language

English

Original Abstract

The educational sector has been undergoing technological transition with its numerous opportunities and challenges. Virtual classrooms, hybrid and blended forms of learning has been taking over from traditional classrooms. The real question is how might modern technologies help and be effectively used in educational processes at higher educational institutions? One of possible answers could be the implementation of simulation game using modern educational technologies. Our case study is devoted to the re-design of a course focused on development of managerial skills for students as future owners, leaders and managers. The emphasis by designing the course has been put on identifying and testing new modern digital tools for enhancing effectivity in teaching this type of developmental course at bachelor level. The idea was to prepare a course combining traditional forms of teaching (face-to-face and virtual lectures with students´ seminars) and managerial simulation game based on gamification principles. There is included a feedback received from students enrolled in this course as well included in which they stated that dealing with issues relevant to real practical situations in the simulation game enable them very intense and effective development of managerial and leadership skills.

Keywords

EdTech, Digital tools in Education, Gamification, Hybrid learning, Blended learning

Authors

KONEČNÁ, Z.; BUDÍK, J.

Released

4. 3. 2024

Publisher

International Academy of Technology, Education and Development (IATED)

Location

Valencia, Spain

ISBN

978-84-09-59215-9

Book

INTED2024 Proceedings: 18th International Technology, Education and Development Conference.

Pages from

2806

Pages to

2810

Pages count

6

URL

BibTex

@inproceedings{BUT191283,
  author="Zdeňka {Konečná} and Jan {Budík}",
  title="EDTECH AND GAMIFICATION: EFFECTIVE TOOLS IN EDUCATIONAL PROCESS AT HEIS. A CASE OF RE-DESIGNING OF A COURSE FOCUSED ON THE DEVELOPMENT OF MANAGERIAL SKILLS.",
  booktitle="INTED2024 Proceedings: 18th International Technology, Education and Development Conference.",
  year="2024",
  pages="2806--2810",
  publisher="International Academy of Technology, Education and Development (IATED)",
  address="Valencia, Spain",
  doi="10.21125/inted.2024.0761",
  isbn="978-84-09-59215-9",
  url="https://library.iated.org/publications/INTED2024"
}