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MARTIŠEK, D.
Original Title
Inverse mapping and its use for 3-D data visualisation, Proceedings
Type
conference paper
Language
English
Original Abstract
In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated
Keywords
pixel, voxel, inverse mapping, equidistant normal distribution method
Authors
Released
1. 1. 2000
Publisher
CSAM Brno
Location
Brno
Pages from
28
Pages to
32
Pages count
5
BibTex
@inproceedings{BUT3058, author="Dalibor {Martišek}", title="Inverse mapping and its use for 3-D data visualisation, Proceedings", booktitle="Proceedings: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems", year="2000", pages="5", publisher="CSAM Brno", address="Brno" }