Publication detail

Close-to-photorealistic Lighting for Simulations and CAD

PEČIVA, J. PŘIBYL, J. NAVRÁTIL, J.

Original Title

Close-to-photorealistic Lighting for Simulations and CAD

Type

article in a collection out of WoS and Scopus

Language

English

Original Abstract

High quality visualizations with realistic lighting is a challenging topic in computer graphics. This paper presents Lexolights architecture for visualization of virtual scenes when high fidelity lighting is required. It describes the shader architecture that provides per-pixel lighting, followed by shadow techniques and multipass concept. Multipass is used as it seems to be a robust approach to overcome some limitations related to the maximum number of lights in the scene. Finally, our approach for rendering of models with huge texture data sets is presented.

Keywords

realistic lighting, massive lighting, virtual reality, photorealism, shaders

Authors

PEČIVA, J.; PŘIBYL, J.; NAVRÁTIL, J.

RIV year

2011

Released

27. 6. 2011

Publisher

SCS Publication House

Location

Hague

ISBN

1-56555-345-4

Book

2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11

Pages from

1

Pages to

2

Pages count

2

BibTex

@inproceedings{BUT76395,
  author="Jan {Pečiva} and Jaroslav {Přibyl} and Jan {Navrátil}",
  title="Close-to-photorealistic Lighting for Simulations and CAD",
  booktitle="2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11",
  year="2011",
  pages="1--2",
  publisher="SCS Publication House",
  address="Hague",
  isbn="1-56555-345-4"
}