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ROZMAN, J.
Original Title
Visualization of a 3D Textured Model for the World Modeling
Type
article in a collection out of WoS and Scopus
Language
English
Original Abstract
This paper describes a concept for the visualization of a 3D textured model. The model will be created incrementally with the use of a stereocamera and the Delaunay trinagulation. The significant features will be found on the object, then the triangulation will be performed and the 3D position of the features will be computed. The 3D coordinates of the features will be saved in the format of the .obj file together with the texture placed on the wireframe model. Such model can be easily shown in any of the 3D modeling software.
Keywords
stereovision, SURF, Delaunay triangulation, .obj
Authors
RIV year
2010
Released
20. 9. 2010
Publisher
The University of Technology Košice
Location
Košice
ISBN
978-80-8086-164-3
Book
Proceedings of CSE 2010 International Scientific Conference on Computer Science and Engineering
Edition
Volume 1
Pages from
314
Pages to
319
Pages count
6
BibTex
@inproceedings{BUT35935, author="Jaroslav {Rozman}", title="Visualization of a 3D Textured Model for the World Modeling", booktitle="Proceedings of CSE 2010 International Scientific Conference on Computer Science and Engineering", year="2010", series="Volume 1", pages="314--319", publisher="The University of Technology Košice", address="Košice", isbn="978-80-8086-164-3" }