Přístupnostní navigace
E-application
Search Search Close
Course detail
FP-ZPGAcad. year: 2011/2012
Overview of fundamental principles of computer graphics (vector and raster based) and his consequence for real graphical applications. Specification of plane (2D) and space (3D) computer graphics basic operations. Specification of principles and using of main graphical interfaces, namely: Win32 API and OpenGL. 2D methods and algorithms for: lines, circles and curves (Bezier, B-spline, NURBS) rasterisation, line objects trimming, closed areas filling. 3D methods and algorithms for: objects transformations, 3D objects visibility solution, lighting, shading and texturing. 3D scenes photorealistic visualization methods. 3D objects geometry representation methods. Signal image processing, antialiasing methods.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Learning outcomes of the course unit
Prerequisites
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Recommended reading
Classification of course in study plans
branch BAK-MIn , 3 year of study, winter semester, compulsory
Lecture
Teacher / Lecturer
Exercise