Course detail
Computer Geometry and Graphics
FSI-1PG-KAcad. year: 2017/2018
Computer geometry and Graphics introduces basic knowledge of projective geometry and computer graphics which is used in CAD systems and graphics modelers. The base of the subject is in connection of theoretical knowledge with the work in graphics modelers. Synthetic and analytic constritions of basic plane and spatial figures and methods of their mapping and software representation are the course substantiality.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Learning outcomes of the course unit
Prerequisites
For students who did not attend the descriptive geometry on secondary school there is a possibility to attend the course Selected Chapters from Descriptive Geometry.
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
three seminar works per 10 points. Each work contains two parts: graph (max 5 points)
and Rhinoceros model (max 5 points). Course credit: minimal one point in each part of
each work and 15 total point.
Examination: written part consists of three drawing (20 + 20 points) and one calculation
(20 bodů). The last 10 points is possible to obtain in oral part of examination.
Grading scheme:
excellent (100 - 90 points),
very good(89 - 80 points),
good (79 - 70 points),
satisfactory (69 - 60 points),
sufficient(59 - 50 points),
failed (49 - 0 points).
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Martišek, D.: Počítačová geometrie a grafika, VUTIUM, Brno 2000
Medek, V. - Zámožík, J.: Konštruktívna geometria pre technikov,
Paré, Loving, Hill Descriptive Geometry New York 1972
Steve M. Slaby Fundamentals of Three-Dimensional Descriptive Geometry New York 1976
Recommended reading
Seichter, L.:: Konstruktivní geometrie, , 0
Urban, A.:: Deskriptivní geometrie, díl 1. - 2., , 0
Classification of course in study plans
Type of course unit
Guided consultation
Teacher / Lecturer
Syllabus
2. Basic mappings in plane and space, their analytic representation (rotation, translation, axis and central symmetry, homothety), analytic representation of parallel and central projection).
3. Analytic curves, Point function, tangent and normal of curve, curvature. Analytic surfaces, isolines, tangent plane, normal, normal and Gaussian curvature (basic information)
4. Focus and projective attributes of conics, circle - ellipse affinity, Triangle, stripe and Rytz construction. Curve representation in CAD systems, affine point combination, control points. Beziere curves, B-spline curves and surfaces, NURBS curves.
5. Fundamentals of kinematic plane geometry (motion, fixed and moving centrode, circle arc rectification, rolling motion, cycloid and involute curve - synthetic and analytic construction, animation principle, software modeling)
6. Elementary surfaces and solids (prism, pyramid, cylinder, cone, sphere) two-plane (Monge) Monge projection (MP) and orthogonal axonometry (OA), NURBS surfaces, NURBS representation of elementary curves and surfaces.
7. Slices of solids, the intersection of line and solid, intersection of solids - Monge's projection and axonometry solutions
8. Helix, analytic representation, MP and OA projection.
9. Methods of surface generation in graphic system, Basic generating principles. Developable surfaces (cylindric and conic surface, curve tangent surface, transition surfaces). Undevelopable surfaces (conoid, cranc mechanism surface, oblique transition surface) - analytic representation, computer modeling
10. Rotation surfaces (torus, rotation quadric) - Monge's projection and axonometry, - analytic representation, computer modeling
11. Skrew surfaces, cyclic and linear surfaces, - Monge's projection and axonometry, analytic representation, computer modeling
12. Hausdorff dimension, fractal. Self-similarity and self-afinity, random walk method, midpoint method, L-systems
13. Lighting of elementar solids, lighting models in computer graphics, Ray Tracing, Ray Casting
Presence in the seminar is obligatory.