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FIT-THEAcad. year: 2018/2019
The course deals with Mathematical game theory which is oftenly called the Theory of interactive decision making. The game theory became a popular tool for analysing of intelligent entities in many situations of competition or cooperation. This theory is being commonly applied in area of control, economic models, psychology, sociology, foreign affairs, evolutionary biology and informatics too. By computer science point of view, the game theory is an extension to artificial intelligence with algorithms of decision making, competing and bargaining. This also relates to multi-agent approaches. Games will be treated as models of real or fictitious situations with attributes of intelligence and competition. Students will go through basic terminology of games by the mechanism of their playing (sequential, strategic), by distribution of payoffs in a game (zero/nonzero sum games), by possible cooperation of players (cooperative, non-cooperative) and also by state of information in a game (complete/incomplete information). After the introduction, the games will be extended with possible repetition of moves (repeated games) and its effect to players behavior. In the second part of the semester, we will pay attention to game applications, mechanism design, auctions, social choice, economic and market models and others.
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branch MMI , 0 year of study, winter semester, electivebranch MBI , 2 year of study, winter semester, compulsorybranch MSK , 1 year of study, winter semester, compulsory-optionalbranch MMM , 0 year of study, winter semester, compulsorybranch MBS , 0 year of study, winter semester, electivebranch MPV , 0 year of study, winter semester, electivebranch MIS , 0 year of study, winter semester, electivebranch MIN , 0 year of study, winter semester, compulsory-optionalbranch MGM , 0 year of study, winter semester, elective
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