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Course detail
FaVU-B1MU-LAcad. year: 2019/2020
The subject leads students to develop their own visual language, through the chosen medium and creative intent. On the basis of past experience, emphasis is placed on strengthening their ability to work visually. Experimenting and searching for game mechanics away from the visual solution. Passive or active "concept art". Students style and process physical or other image resources for subsequent digitization, creating prerequisites for creation within virtuality. At the theoretical level, it is continuously taught the identification and terminology of existing visual styles commonly applied across the independent and mainstream gaming scene. They are equally familiar with contemporary illustrations mainly in the Czech Republic.
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branch VU-IDT , 1 year of study, summer semester, compulsory
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