Course detail

Studio II - Game Media - summer

FaVU-B2MU-LAcad. year: 2020/2021

The course introduces students to a game-book form. It opens the creation of a complex text structure encapsulated in a game-book form, digital or physical output. The content and final processing is individual. In the context of the visual solution, it reflects the ability of students to adapt to the output that communicates primarily in the graphic and typographic plane. During the development of the gamebook students learn about the different types of scripts, their practical advantages, shortcomings and risks. Within the technological background, they learn digitally to process "mind-maps" (mind-maps) and to develop linear and non-linear game structures through interactive nodal points.

Language of instruction

Czech

Number of ECTS credits

15

Mode of study

Not applicable.

Learning outcomes of the course unit

The acquired knowledge enables students to control the creation of digital thought maps and to work with text within creative writing. They are also familiar with the use of digital games. In the production plane, they are able to design and implement the author's game-book.

Prerequisites

Experience with multi-level creative writing. Realization of a periodic modular autobiographical text.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Students are led to realize individual or collective exercises and tasks. They continuously improve their technical and theoretical knowledge in the field. They are actively discussing and presenting their work results in the atelier field. In complementary activities, he participates in thematic exhibitions, excursions, festivals and lectures.

Assesment methods and criteria linked to learning outcomes

To award the credit, it is necessary to submit partial studio assignments and collective or individual semester work. Subsequently, before the committee, he / she defends the results of the semester examination.

Course curriculum

Traditions of game books in the Czech Republic
Physical and digital game-book
Location
Digital mind-maps
Scripture and fonts
UIX

Work placements

Not applicable.

Aims

Students can process the story in the form of a gamebook and digitally create thought mind-maps.

Specification of controlled education, way of implementation and compensation for absences

Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Basic literature

http://monoskop.org/Monoskop
Na rozkaz krále, Ljuba Štíplová, 1989 (CS)
Ve službách krále Reginalda, Michael Bronec, 1993 (CS)

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme VUB Bachelor's

    branch VU-IDT , 2 year of study, summer semester, compulsory

Type of course unit

 

Lecture

39 hod., optionally

Teacher / Lecturer

Syllabus

Přednášku vede vedoucí ateliéru podle potřeb aktuální výuky.

Seminar

156 hod., compulsory

Teacher / Lecturer

Syllabus

Výuka probíhá podle pokynů vedoucího ateliéru a v souladu s individuálními tvůrčími kvalitami studentů.