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Course detail
FEKT-BPC-IZGAcad. year: 2021/2022
Overview of fundamental principles of computer graphics (vector and raster based) and his consequence for real graphical applications. Basic operations to be performed in 2D and 3D computer graphics. Specification of principles and usage of main graphical interfaces. Methods and algorithms for drawing lines, circles and curves (Bezier and NURBS) in 2D. Principles of closed areas clipping and filling. Methods and solutions for 2D/3D object transformations, visibility problem, lighting, shading and texturing. Basics of the photorealistic rendering of 3D scenes. Different methods of 3D geometry representation. Alias in computer graphics and antialiasing methods.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Learning outcomes of the course unit
Prerequisites
It is essential to have basic knowledge of programming in C language.
Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
Recommended reading
Classification of course in study plans
specialization AUDB-TECH , 0 year of study, summer semester, electivespecialization AUDB-ZVUK , 0 year of study, summer semester, elective
Lecture
Teacher / Lecturer
Syllabus
Exercise in computer lab
Project
Thematically oriented individual project.