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Course detail
FIT-PGReAcad. year: 2021/2022
Introduction, OpenGL graphics library - basics of rendering, drawing of graphics primitives, their features, camera settings, materials and lighting, textures, MIP mapping, filtration, rendering, textures (generation, procedural textures, special textures), volume data rendering, ray tracing advanced methods, radiation methods, morphing - 2D raster and 2D vector, global visibility, virtual reality, simulation and visualization of particle systems, free deformation, soft tissue animation, articulated structures animation.
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Offered to foreign students
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Assesment methods and criteria linked to learning outcomes
Course curriculum
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Specification of controlled education, way of implementation and compensation for absences
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Basic literature
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Classification of course in study plans
branch MGH , 0 year of study, winter semester, recommended course
branch MGMe , 1 year of study, winter semester, compulsory
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Exercise in computer lab
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