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Course detail
FaVU-B3MU-LAcad. year: 2022/2023
The course draws on a broader understanding of game design and leads students to experimental attitudes and realizations towards any subjectively chosen topic. It analyses the boundary between physical and digital play across established art practices and contextually used media such as 'spatial installation'. Moving into the physical space, it raises the topic of board, escape or card games and their potential role in the institutional environment of an art college, or a gallery or festival setting.
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Specification of controlled education, way of implementation and compensation for absences
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branch VU-IDT , 3 year of study, summer semester, compulsory
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