Course detail
Computers and Graphics
FSI-VPGAcad. year: 2022/2023
The course is intended as an introduction to the history of computer graphics, 2D and 3D graphics methods, problematics of colours and colour systems, imaging and image processing, classification of display devices. It gives an overview of text and graphics user interfaces, introduction to desktop publishing, and an overview of print methods and technologies.
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Number of ECTS credits
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Learning outcomes of the course unit
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Co-requisites
Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
Course curriculum
Work placements
Aims
Specification of controlled education, way of implementation and compensation for absences
Recommended optional programme components
Prerequisites and corequisites
Basic literature
FRASER, B., MURPHY, C., BUNTING, F.: Color Management, Berkeley, Peachpit Press 2002. (EN)
SKALA, V.: Světlo, barvy a barevné systémy v počítačové grafice, ACADEMIA Praha 1993. (CS)
ŽÁRA, J., BENEŠ, B., SOCHOR, J., FELKEL, P.: Moderní počítačová grafika, Computer Press 2008 (CS)
Recommended reading
Žára, J., Beneš, B., Sochor, J., Felkel, P.: Moderní počítačová grafika.
Elearning
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
2D graphics - basic bitmap operations, lines, curves, bitmap and vector fonts, basic file formats for bitmap and vector graphics.
3D graphics - axonometry and linear perspective, Bezier and Coons bikubic and common surfaces and their connections. Realistic visualisation of solid objects, visibility, constant, Gouraud a Phong shading.
Brief introduction to OpenGL and Direct 3D technologies.
Colours and colour systems - principles of colour vision, RGB, HSI/HSV, Y/C and CIELAB color systems.
Brief introduction to Color Management - device calibration, color profiles and gamut transformation methods.
Imaging - scanners, cameras and digital still cameras. Sensor types, resolution, colour channels and bit depth. Static imaging and digital movie file formats, lossless and lossy compression.
Image processing and point transformation principles (histograms, brightness and geometry transformations).
Image filters and edge detection (averaging, quantils, gradient operators, Marr theory of edge detection, detection masks).
Frequency analysis (Fourier transformation, image convolution, reconstruction and degradation models), image segmentation and object detection principles.
Display devices - CRT, LCD and OLED displays, electronic paper, industrial and automotive displays and signalisation devices; Text and graphical user interfaces on desktop - from historical to contemporary, RAD approaches, properties of keyboard driven and pointing device driven GUIs; Minimalistic User Interfaces - pseudografic UI in industrial automation, mobile OS approaches. Skinning, hypertext and web GUI.
Desktop Publishing - Typography, classification and font measurements. Text, page layout, paragraphs, spacing, hyphenation, composition and corrections. PostScript and composition software.
Print-outs - source data requirements, printing technologies used in office printers, press-proof, imagesetting, offset printers.
Computer-assisted exercise
Teacher / Lecturer
Syllabus
Elearning