Course detail

Studio IV - Game Media - winter

FaVU-B4MU-ZAcad. year: 2023/2024

The course gives students an insight into the relationship between digital games, animation and film. Digital games are referred to here as, among other things, interactive animation. In addition, contemporary phenomena such as Speedrun, Let's play and other formats of annotated gameplay in the form of streaming or recording are analysed. A separate excursus is devoted to E-sports and other forms of transferring the moving image into contemporary social life and culture. On an individual level, students are involved in the preparation and implementation of their bachelor's project.

Language of instruction

Czech

Number of ECTS credits

15

Mode of study

Not applicable.

Entry knowledge

Experience with experimental game design on physical and digital basis and its application in the environment of a high school of art.

Rules for evaluation and completion of the course

To obtain a credit it is necessary to continuously present the bachelor project and to regularly consult the project development.
Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.

Aims

Students gain a sophisticated insight into the relationship between digital games, film and related cultures.
Students recognize common and contradictory practices or mechanics in the relationship between digital games, film, and animation. They are able to analyze the technological background of this spectrum and orient themselves in participatory culture. They are able to realize digital animations, recordings and streams.

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Henry Jenkins, Convergence Culture: Where Old and New Media Collide, 2008 (EN)
Jessper Jull, The Art of Failure: An Essay on the Pain of Playing Video Games (EN)

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme VUB Bachelor's

    branch VU-IDT , 4 year of study, winter semester, compulsory

Type of course unit

 

Lecture

39 hod., optionally

Teacher / Lecturer

Syllabus

Types of animation in digital games and animated film
Machinima
Speedrun
Let's play
Podcast, Stream
E-sport

Seminar

195 hod., compulsory

Teacher / Lecturer

Syllabus

Výuka probíhá podle pokynů vedoucího ateliéru a v souladu s individuálními tvůrčími kvalitami studentů.