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FaVU-1DGP-ZAcad. year: 2024/2025
Students create games during the course both individually and in groups. The course focuses on the following topics: game design basics (rules, conflict, formal systems, motivation); genre specifics (asynchronous games, balancing, difficulty, onboarding, probability); narrative tools (nonlinear dialogue, environment narration, audiovisual narration); working with tools (VUE, Unity, Twine / Inklewriter); game production (2D skill based - platformer/shooter, 3D story driven, competitive card game, game-book).
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