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FIT-PGReAcad. year: 2024/2025
Introduction, OpenGL graphics library - basics of rendering, drawing of graphics primitives, their features, camera settings, materials and lighting, textures, MIP mapping, filtration, rendering, textures (generation, procedural textures, special textures), volume data rendering, ray tracing advanced methods, radiation methods, morphing - 2D raster and 2D vector, global visibility, virtual reality, simulation and visualization of particle systems, free deformation, soft tissue animation, articulated structures animation.
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Offered to foreign students
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Elearning
Classification of course in study plans
specialization MGH , 0 year of study, winter semester, recommended course
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Exercise in computer lab
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