Course detail

Drawing and Modeling in Architecture

FAST-BGB040Acad. year: 2024/2025

In the first half of the course the student will acquire the architectural drawings techniques. The course teaches students how to work with a drawing and how apply simplification, i.e. how to sketch. The course develops student’s ability to use a drawing as a means of telling a story or explaining. Students are introduced to the basics of typography and graphical presentation of their ideas.
In the second half of the semester students become familiar with the methods of processing the architectural model. It equips them with techniques that are used in the production of their models. Students will use their own designs to practice processing of a complex shape or a structure. They will learn how to choose the right technology, both manual and machine processing of materials and precise finishing of their model.

Language of instruction

Czech

Number of ECTS credits

3

Mode of study

Not applicable.

Department

Ústav architektury (ARC)

Entry knowledge

The prerequisite is knowledge of art techniques - successful completion of the courses Fine Arts 1.-4.

Rules for evaluation and completion of the course

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Aims

Not applicable.

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Not applicable.

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme BPC-APS Bachelor's 3 year of study, summer semester, compulsory-optional

Type of course unit

 

Lecture

13 hod., optionally

Teacher / Lecturer

Syllabus

1. Architectural drawing - lines and hatches, reference examples of architects and their sketches. 2. Basic principles of shading spatial objects, cube, cuboid, cylinder, cone, sphere, etc.. 3. Materials and their drawing. 4. Drawing entourage in architectural expression, principles and examples. Basic materials and their way of drawing. 5. Typographical rules in a nutshell (with a focus on advanced editing and layout). Principles of typographic adjustment font, color, images, composition. Creating graphic design CV, logos and signatures. 6. Methods of drawing thought process in 2D. Telling with pencil - principles and examples. 7. Introduction to processing model - scale, material, color, detail. 8. Basic principles of sketching space. 9. Materials for architectural models. Manual processing of model - wire, paper, wood, polystyrene, foam, plastic. 10. Basic and advanced principles of plastic processing - vacuum forming. 11 Two-component materials - plaster, Acrystal, polyester. 12. Rapid prototyping. 13. Finish model and methods for surface treatment.

Exercise

39 hod., compulsory

Teacher / Lecturer

Syllabus

1. Introduction into the architectural drawings - linear perspective, lines, and hatches. 2. Shading of simple and complex objects. 3. Drawing of basic materials. 4. Architectural entourage. 5. Typography - manual handling of fonts, graphic design of own CV, logos and signature. 6. Visual narrative - drawing thought process in the design concept and its principles. 7. Introduction into the process of model - scale, material, color, detail. 8. Quick spatial sketch 9. Manual processing of model - wire, paper, wood, polystyrene, foam, plastic. 10. Advanced processing of plastic - vacuum forming. 11. Working with dual component materials - plaster, Acrystal, polyester. 12. Use of ‘Rapid prototyping’ - the so-called rapid prototyping by computer - 3D printing, CNC milling 13. Manual finish and surface treatment of model.