Course detail

Computational Vizualization and Animation

FEKT-KPAVAcad. year: 2010/2011

Digital image processing (vector graphics, bitmaps, graphical formats).
Three-dimensional graphics, parametric modelling, design optimization.
Multimedia vizualization, animation and presentation (3D Studio MAX).
Computational vizualization and animation of electric machines and apparatus in 3D.
Practical utilization of animation techniques in modelling of switching arc in HV circuit breakers.

Language of instruction

Czech

Number of ECTS credits

6

Mode of study

Not applicable.

Learning outcomes of the course unit

Knowledge of available graphic and animation applications for practical utilization in engineering problems with stress to electrical engineering.

Prerequisites

The subject knowledge on the secondary school level is required.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Teaching methods depend on the type of course unit as specified in the article 7 of BUT Rules for Studies and Examinations.

Assesment methods and criteria linked to learning outcomes

Test - 40 points
Projects - 60 points

Course curriculum

Not applicable.

Work placements

Not applicable.

Aims

To deep actual and to acquire more knowledge about possibilities of computer modelling, animation and vizualization.

Specification of controlled education, way of implementation and compensation for absences

The content and forms of instruction in the evaluated course are specified by a regulation issued by the lecturer responsible for the course and updated for every academic year.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

:AutoCAD -Reference Manual,Autodesk, Inc
:3D Studio-Reference Manual,Autodesk, Inc

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme EECC Bc. Bachelor's

    branch BK-SEE , 3 year of study, summer semester, elective specialised

Type of course unit

 

Exercise in computer lab

65 hod., optionally

Teacher / Lecturer

Syllabus

Introduction
Basic principles of vector drawing
Processing of image bitmaps and digital photographs
Work principles of modelling, geometrical entities, Boolean operations on 3D objects
Solid and mesh modelling, parametric applications
Programs for vizualization - prezentation of 3D models
Programs for animation
Phootorealistic processing of a model
Digital video - formats, cutting, triming and final processing
Computational modelling of switching arc in HV circuit breakers
Application of gained knowledge to modelling of electric machines and apparatus
Individual work
Credit