Detail publikace

Robust Silhouette Shadow Volumes on Contemporary Hardware

PEČIVA, J. STARKA, T. MILET, T. KOBRTEK, J. ZEMČÍK, P.

Originální název

Robust Silhouette Shadow Volumes on Contemporary Hardware

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

The paper describes the algorithm, which produces visual artifact-free shadow volumes for an arbitrary triangle model. The algorithm has been implemented, optimized, and evaluated for a number of contemporary hardware platforms. The main contribution of the paper is removal of visual artifacts caused by finite precision of floating point arithmetics. The paper also presents an overview of the implementation and result of the optimizations on individual platforms. Finally, the conclusions are drawn and the future work is outlined.

Klíčová slova

shadow volumes, silhouette, OpenCL, GPGPU, geometry shader

Autoři

PEČIVA, J.; STARKA, T.; MILET, T.; KOBRTEK, J.; ZEMČÍK, P.

Rok RIV

2013

Vydáno

17. 6. 2013

Nakladatel

GraphiCon Scientific Society

Místo

Vladivostok

ISBN

978-5-8044-1402-4

Kniha

23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings

Strany od

56

Strany do

59

Strany počet

4

URL

BibTex

@inproceedings{BUT103539,
  author="Jan {Pečiva} and Tomáš {Starka} and Tomáš {Milet} and Jozef {Kobrtek} and Pavel {Zemčík}",
  title="Robust Silhouette Shadow Volumes on Contemporary Hardware",
  booktitle="23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings",
  year="2013",
  pages="56--59",
  publisher="GraphiCon Scientific Society",
  address="Vladivostok",
  isbn="978-5-8044-1402-4",
  url="https://www.semanticscholar.org/paper/Robust-Silhouette-Shadow-Volumes-on-Contemporary-Peciva-Starka/3a64701b99a968eff3fcba6cbcbec8da0dc6b941"
}

Dokumenty