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PEČIVA, J. STARKA, T. MILET, T. KOBRTEK, J. ZEMČÍK, P.
Originální název
Robust Silhouette Shadow Volumes on Contemporary Hardware
Typ
článek ve sborníku ve WoS nebo Scopus
Jazyk
angličtina
Originální abstrakt
The paper describes the algorithm, which produces visual artifact-free shadow volumes for an arbitrary triangle model. The algorithm has been implemented, optimized, and evaluated for a number of contemporary hardware platforms. The main contribution of the paper is removal of visual artifacts caused by finite precision of floating point arithmetics. The paper also presents an overview of the implementation and result of the optimizations on individual platforms. Finally, the conclusions are drawn and the future work is outlined.
Klíčová slova
shadow volumes, silhouette, OpenCL, GPGPU, geometry shader
Autoři
PEČIVA, J.; STARKA, T.; MILET, T.; KOBRTEK, J.; ZEMČÍK, P.
Rok RIV
2013
Vydáno
17. 6. 2013
Nakladatel
GraphiCon Scientific Society
Místo
Vladivostok
ISBN
978-5-8044-1402-4
Kniha
23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings
Strany od
56
Strany do
59
Strany počet
4
URL
https://www.semanticscholar.org/paper/Robust-Silhouette-Shadow-Volumes-on-Contemporary-Peciva-Starka/3a64701b99a968eff3fcba6cbcbec8da0dc6b941
BibTex
@inproceedings{BUT103539, author="Jan {Pečiva} and Tomáš {Starka} and Tomáš {Milet} and Jozef {Kobrtek} and Pavel {Zemčík}", title="Robust Silhouette Shadow Volumes on Contemporary Hardware", booktitle="23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings", year="2013", pages="56--59", publisher="GraphiCon Scientific Society", address="Vladivostok", isbn="978-5-8044-1402-4", url="https://www.semanticscholar.org/paper/Robust-Silhouette-Shadow-Volumes-on-Contemporary-Peciva-Starka/3a64701b99a968eff3fcba6cbcbec8da0dc6b941" }