Detail publikace

Particle rendering pipeline in DSP and FPGA

ZEMČÍK, P. HEROUT, A. BRYAN, L. TUPEC, P. FUČÍK, O.

Originální název

Particle rendering pipeline in DSP and FPGA

Typ

článek ve sborníku mimo WoS a Scopus

Jazyk

angličtina

Originální abstrakt

The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.

Klíčová slova

graphics pipeline, particle rendering, point cloud rendering, DSP, FPGA

Autoři

ZEMČÍK, P.; HEROUT, A.; BRYAN, L.; TUPEC, P.; FUČÍK, O.

Rok RIV

2004

Vydáno

24. 5. 2004

Nakladatel

IEEE Computer Society

Místo

Los Alamitos

ISBN

0-7695-2125-8

Kniha

Proceedings of Engineering of Computer-Based Systems

Strany od

361

Strany do

368

Strany počet

8

BibTex

@inproceedings{BUT17139,
  author="Pavel {Zemčík} and Adam {Herout} and Luděk {Bryan} and Pavel {Tupec} and Otto {Fučík}",
  title="Particle rendering pipeline in DSP and FPGA",
  booktitle="Proceedings of Engineering of Computer-Based Systems",
  year="2004",
  pages="361--368",
  publisher="IEEE Computer Society",
  address="Los Alamitos",
  isbn="0-7695-2125-8"
}