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Detail publikace
RUDOLFOVÁ, I., SUNDSTEDT, V.
Originální název
High Fidelity Rendering of the Interior of an Egyptian Temple
Typ
článek ve sborníku ve WoS nebo Scopus
Jazyk
angličtina
Originální abstrakt
The key factor in rendering of interior sceneries is how to treat the windows or other openings in the walls. The light, which is coming from these secondary light sources, may have significant impact on lighting conditions of interior sceneries and therefore it should be considered in rendering. Three window models, which can be used for rendering in Radiance, are described and compared in this paper. The aim is to find the most physically accurate way to reconstruct the lighting of the interior of an Egyptian temple or any other interior sceneries.
Klíčová slova
secondary light source, window models, high fidelity graphics,
Autoři
Vydáno
1. 1. 2004
Místo
Bratislava
Strany od
9
Strany do
16
Strany počet
8
BibTex
@inproceedings{BUT18032, author="Ivana {Burgetová} and Veronica {Sundstedt}", title="High Fidelity Rendering of the Interior of an Egyptian Temple", booktitle="Proceedings of the 8th Central European Seminar on Computer Graphics 2004", year="2004", pages="9--16", address="Bratislava" }