Detail publikace

Principles of Designing an Algorithm for Acoustic Room Multichannel Simulation

BALÍK, M.

Originální název

Principles of Designing an Algorithm for Acoustic Room Multichannel Simulation

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

The paper deals with the principles of realizing a multichannel simulation of acoustic room (known as an artificial reverberation) as a discrete system. The resulting simulation algorithm describing the discrete system is to be adapted to the realization in a DSP environment and should be capable of working in real time. A definition of the requirements made on perceptual approach of subsequent reverberation is part of the paper.

Klíčová slova

Multichannel simulation, acoustic room, artificial reverberation, real time, discrete system.

Autoři

BALÍK, M.

Rok RIV

2002

Vydáno

15. 12. 2002

Místo

Singapore

ISBN

0-7803-7691-9

Kniha

Proceedings APCCAS 2002

Strany od

303

Strany do

610

Strany počet

308

BibTex

@inproceedings{BUT5561,
  author="Miroslav {Balík}",
  title="Principles of Designing an Algorithm for Acoustic Room Multichannel Simulation",
  booktitle="Proceedings APCCAS 2002",
  year="2002",
  pages="308",
  address="Singapore",
  isbn="0-7803-7691-9"
}