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HEROUT, A., ZEMČÍK, P.
Originální název
Hardware Pipeline for Rendering Clouds of Circular Points
Typ
článek ve sborníku ve WoS nebo Scopus
Jazyk
angličtina
Originální abstrakt
This paper presents an algorithm for image rendering using FPGA (Field-Programmable Gate Arrays). The image is rendered by an FPGA chip coupled with a DSP (Digital Signal Processor) on an experimental board. The graphical data is 3D point-clouds - sets of particles that are from the geometrical point of view oriented ellipses in 3D space. Such scene representation seems to be more suitable for potentially many purposes than the most commonly used triangle meshes. The actual experimental implementation which verifies the concept and shows promising results is described.
Klíčová slova
point clouds, rendering, FPGA, hardware acceleration
Autoři
Rok RIV
2005
Vydáno
2. 2. 2005
Nakladatel
University of West Bohemia in Pilsen
Místo
Plzeň
ISBN
80-903100-7-9
Kniha
Proceedings of WSCG 2005
Strany od
17
Strany do
22
Strany počet
6
BibTex
@inproceedings{BUT21442, author="Adam {Herout} and Pavel {Zemčík}", title="Hardware Pipeline for Rendering Clouds of Circular Points", booktitle="Proceedings of WSCG 2005", year="2005", pages="17--22", publisher="University of West Bohemia in Pilsen", address="Plzeň", isbn="80-903100-7-9" }