Detail publikace

Kinect-Supported Dataset Creation for Human Pose Estimation

BEHÚŇ, K. HEROUT, A. PÁLDY, A.

Originální název

Kinect-Supported Dataset Creation for Human Pose Estimation

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

Dataset creation of annotated human poses is very time-consuming. This paper presents an approach for rapid construction of a precisely annotated training dataset for human pose estimation of a sitting subject, intended especially for aeronautic cockpit. We propose to use Kinect as a tool for collecting ground truth to a purely visual dataset (for reasons defined by the application, use of Kinect or similar structured light-based approaches is impossible).  Since Kinect annotation of individual joints might be imprecise at certain moments, manual post-processing of the acquired data is necessary and we propose a scheme for efficient and reliable manual post-annotation. We produced a dataset of 6,322 annotated frames, involving 11 human subjects recorded in various light condition, different clothing, and varying background. Each frame contains one seated person in frontal view with annotation of pose and optical flow data.

Klíčová slova

Human Pose Estimation, Kinect RGBD, Visual Recognition

Autoři

BEHÚŇ, K.; HEROUT, A.; PÁLDY, A.

Rok RIV

2014

Vydáno

28. 5. 2014

Nakladatel

Comenius University in Bratislava

Místo

Smolenice

ISBN

978-80-223-3601-7

Kniha

Proceedings of Spring Conference on Computer Graphics

Strany od

88

Strany do

95

Strany počet

8

BibTex

@inproceedings{BUT111621,
  author="Kamil {Behúň} and Adam {Herout} and Alexander {Páldy}",
  title="Kinect-Supported Dataset Creation for Human Pose Estimation",
  booktitle="Proceedings of Spring Conference on Computer Graphics",
  year="2014",
  pages="88--95",
  publisher="Comenius University in Bratislava",
  address="Smolenice",
  doi="10.1145/2643188.2643195",
  isbn="978-80-223-3601-7"
}