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GAJDUŠEK, M., HRABEC, J., ŠOLC, F.
Originální název
FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER
Typ
článek ve sborníku ve WoS nebo Scopus
Jazyk
angličtina
Originální abstrakt
This paper deals with design of fast image processing necessary for robot soccer system of MIROSOT category. The robots are small cubes with color patches on their top. A color camera situated over the playground captures the image of the playground. The purpose of image processing is to acquire the position and orientation of the robots in appropriately short time (the frame rate is 50 fps) from the image. In this paper we present our approach to this problem. Our techniques of image segmentation, objects classification and scene understanding are optimized for speed and robustness. We also present various types of the patches and methods for their recognition.
Klíčová slova
Real-time, image processing, robot-soccer, MIROSOT, camera
Autoři
Rok RIV
2004
Vydáno
1. 12. 2004
Nakladatel
IHRT VUT Wien
Místo
Vídeň
Strany od
50
Strany do
53
Strany počet
4
BibTex
@inproceedings{BUT11988, author="Michal {Gajdušek} and Jakub {Hrabec} and František {Šolc}", title="FAST IMAGE PROCESSING IN MIROSOT ROBOT SOCCER", booktitle="Preprints Volume", year="2004", pages="4", publisher="IHRT VUT Wien", address="Vídeň" }