Přístupnostní navigace
E-přihláška
Vyhledávání Vyhledat Zavřít
Detail publikace
MARTIŠEK, D., MIKULÁŠEK, K.
Originální název
Inverse mapping and its use for 3-D data visualisation, Paper
Typ
článek ve sborníku ve WoS nebo Scopus
Jazyk
angličtina
Originální abstrakt
In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated
Klíčová slova
pixel, voxel, inverse mapping, equidistant normal distribution method
Autoři
Rok RIV
2004
Vydáno
1. 1. 2001
Nakladatel
CSAM Brno
Místo
Brno
Strany od
60
Strany do
64
Strany počet
5
BibTex
@inproceedings{BUT3059, author="Dalibor {Martišek} and Karel {Mikulášek}", title="Inverse mapping and its use for 3-D data visualisation, Paper", booktitle="Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems", year="2001", pages="5", publisher="CSAM Brno", address="Brno" }