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ROZMAN, J.
Originální název
Visualization of a 3D Textured Model for the World Modeling
Typ
článek ve sborníku mimo WoS a Scopus
Jazyk
angličtina
Originální abstrakt
This paper describes a concept for the visualization of a 3D textured model. The model will be created incrementally with the use of a stereocamera and the Delaunay trinagulation. The significant features will be found on the object, then the triangulation will be performed and the 3D position of the features will be computed. The 3D coordinates of the features will be saved in the format of the .obj file together with the texture placed on the wireframe model. Such model can be easily shown in any of the 3D modeling software.
Klíčová slova
stereovision, SURF, Delaunay triangulation, .obj
Autoři
Rok RIV
2010
Vydáno
20. 9. 2010
Nakladatel
The University of Technology Košice
Místo
Košice
ISBN
978-80-8086-164-3
Kniha
Proceedings of CSE 2010 International Scientific Conference on Computer Science and Engineering
Edice
Volume 1
Strany od
314
Strany do
319
Strany počet
6
BibTex
@inproceedings{BUT35935, author="Jaroslav {Rozman}", title="Visualization of a 3D Textured Model for the World Modeling", booktitle="Proceedings of CSE 2010 International Scientific Conference on Computer Science and Engineering", year="2010", series="Volume 1", pages="314--319", publisher="The University of Technology Košice", address="Košice", isbn="978-80-8086-164-3" }