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Publication detail
DVOŘÁK, R. DRAHANSKÝ, M.
Original Title
Real-Time Terrain Deformations
Type
conference paper
Language
English
Original Abstract
This paper presents a method for a physically based real-time terrain deformation. The motivation originates from the fact that there exist many deformable models, but the terrain deformation is a special problem in the field of computer graphics. OpenSceneGraph toolkit provides an excellent environment for the large terrain visualization and it was accepted as a standard for many graphic specialists. Therefore, the main goal of this method is the local deformation ability of some large terrain, which is represented by a sub-graph of OpenSceneGraph scene. However, the technique may be easily adaptable to any terrain representation. The results show a great potential of the used method and thus there is outlined the future work at the end.
Keywords
terrain deformation, OpenSceneGraph, mass-spring model, Lennard-Jones potential
Authors
DVOŘÁK, R.; DRAHANSKÝ, M.
RIV year
2007
Released
23. 8. 2007
Publisher
IEEE Computer Society
Location
Los Alamitos
ISBN
0-7695-2929-1
Book
Proceedings of the Fourth International Conference on Image and Graphics
Pages from
1020
Pages to
1025
Pages count
6
BibTex
@inproceedings{BUT28812, author="Radim {Dvořák} and Martin {Drahanský}", title="Real-Time Terrain Deformations", booktitle="Proceedings of the Fourth International Conference on Image and Graphics", year="2007", pages="1020--1025", publisher="IEEE Computer Society", address="Los Alamitos", doi="10.1109/ICIG.2007.88", isbn="0-7695-2929-1" }