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FEKT-BIZGAcad. year: 2012/2013
Overview of fundamental principles of computer graphics (vector and raster based) and his consequence for real graphical applications. Specification of plane (2D) and space (3D) computer graphics basic operations. Specification of principles and using of main graphical interfaces, namely: Win32 API and OpenGL. 2D methods and algorithms for: lines, circles and curves (Bezier, B-spline, NURBS) rasterisation, line objects trimming, closed areas filling. 3D methods and algorithms for: objects transformations, 3D objects visibility solution, lighting, shading and texturing. 3D scenes photorealistic visualization methods. 3D objects geometry representation methods. Signal image processing, antialiasing methods.
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Learning outcomes of the course unit
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Planned learning activities and teaching methods
Assesment methods and criteria linked to learning outcomes
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Aims
Specification of controlled education, way of implementation and compensation for absences
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Classification of course in study plans
branch B-AMT , 3 year of study, summer semester, elective specialised
branch EE-FLE , 1 year of study, summer semester, elective specialised
Lecture
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Syllabus
Exercise in computer lab