Course detail

Introduction to Software Engineering

FIT-IUSAcad. year: 2017/2018

Software engineering and software crisis, history and goals of software engineering, characteristics of software products. Life cycle and stages of software development, introduction to key methodologies. Requirement analysis and specification, use case diagrams. Basic principles and modelling techniques of structured analysis and design (DFD, ERD). Basic notions of object-orientation (object, class, abstraction, encapsulation, inheritance, polymorphism). Modelling techniques of object-oriented analysis and design (class diagram, object diagram, design patterns). UML within software development (collaboration diagram, sequence diagram, activity diagram, state chart diagram, OCL). Implementation, verification and validation (black box and white box testing). Agile software development. Introduction to software maintenance. Management of software projects, quality assurance, intelectual property, software engineering code of ethics and professional practice.

Language of instruction

Czech

Number of ECTS credits

5

Mode of study

Not applicable.

Learning outcomes of the course unit

Student gets an overview in the area of complex software system development. Students acquaints especially with software development stages and with models of software life-time. Student makes sense of the methodics basis of the requirements analysis and the software system design. He/she learns to use chosen UML models. Student acquaints with basics of computer publishing.

Students learns to provide analysis and design of the software systems. Students learns to create the project documentation and the program documentation. Students will be able to read and create basic UML models.

Prerequisites

This course takes place in the winter term of the first year of the bachelors study programme. Thus, we expect that students have the high school level knowledge of using computers.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Not applicable.

Assesment methods and criteria linked to learning outcomes

For receiving the credit and thus for entering the exam, students have to get at least 18 points from the excercises and from the project. Plagiarism and not allowed cooperation will cause that involved students are not classified and disciplinary action may be initiated.

Course curriculum

    Syllabus of lectures:
    1. Software engineering history, basic notions, overview of development techniques.
    2. Software lifetime, models of software lifetime.
    3. Requirement analysis, methods of requirements specification, modelling techniques (Use Case Diagram).
    4. Structured analysis and design, methods, modelling techniques. Data-Flow Diagram (DFD) and Entity-Relationship Diagram (ERD).
    5. Object-oriented analysis and design, methods, modelling techniques. Unified Modelling Language (UML), Class Diagram and Object Diagram.
    6. Chosen modelling means of UML (Activity, Sequence, Communication, and Statechart Diagrams).
    7. Complex modelling with UML.
    8. Design patterns.
    9. Introduction to verification, validation, and testing.
    10. Agile methods of software development, basic principles of extreme programming and prototyping.
    11. Basic principles of software operation and maintenance.
    12. Introduction to software project management.
    13. Software quality, intellectual property rights, Software Engineering Code of Ethics.

    Syllabus - others, projects and individual work of students:
    1. Model of an information system (25 points)

Work placements

Not applicable.

Aims

To provide overview and basics of the complex software system building. To acquaint with the process of software systems creation. This process is analyzed as an integration of system development, software quality assurance, and software project management. To acquaint with the development stages of the software lifetime. The consideration is focused on all development stages, mainly the requirements analysis, requirements specification, and methods of software design. To learn to use basic models of UML and to get familiarity with methodics of UML-based modelling.

Specification of controlled education, way of implementation and compensation for absences

Within this course, attadance on the lectures is not monitored. The knowledge of students is evaluated within exercises, by the project and its defence and by the final exam.

Points from the excercises can be obtained only for active participation (mistakes and wrong answers are fine while not involving into discussion and problem solving can result in loosing points).

When a student cannot attend the excercise and proves it correctly s(he) can ask his/her teacher for alternative assignement that can compensate lost points from the excercise.

The minimal number of points which can be obtained from the final exam is 28. Otherwise, no points will be assigned to a student.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Beck, K. Extrémní programování. Grada, Praha, 2002. ISBN 80-247-0300-9. 
Page-Jones, M. Základy objektově orientovaného návrhu v UML. Grada, Praha, 2001. ISBN 80-247-0210-X.
Paleta, P. Co programátory ve škole neučí aneb Softwarové inženýrství v reálné praxi. Computer press, 2004. ISBN 80-251-0073-1. 
Pezze, M., Young, M. Software Testing and Analysis: Process, Principles, and Techniques. John Wiley & Sons, 2007. ISBN 978-0-471-45593-6. 
Richta, K., Sochor, J. Softwarové inženýrství I. Vydavatelství ČVUT, Praha 1996 (dotisk 1998). ISBN 80-01-01428-2.

Recommended reading

Arlow, J., Neustadt, I.: UML2 a unifikovaný proces vývoje aplikací. Computer Press, Brno, 2007. ISBN 978-80-251-1503-9.
Daoust, N. UML Requirements Modeling For Business Analysts. Technics Publications, 2012. 268 p. ‎ ISBN 978-1935504245.
Objektově orientované modelování systémů - učební text : učební text zaměřený na jazyk UML 2.0. VUT v Brně, 2004.
Kočí, R., Křena, B.: Úvod do softwarového inženýrství. Studijní opora, VUT v Brně, 2010.
Křena, B., Kočí, R.: Zadání a vzorová řešení ER diagramů ze zkoušek. Sbírka úloh. VUT v Brně, 2016.
Larman, C. Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development. 3rd Edition. 736 p. Pearson, 2004. ISBN: 978-0131489066.
Wiegers, K., Beatty, J. Software Requirements. Microsoft Press, 2013. 637 p. ISBN: 978-0735679658.

Classification of course in study plans

  • Programme IT-BC-3 Bachelor's

    branch BIT , 1 year of study, winter semester, compulsory

Type of course unit

 

Lecture

39 hod., optionally

Teacher / Lecturer

Syllabus

  1. Software engineering history, basic notions, overview of development techniques.
  2. Software lifetime, models of software lifetime.
  3. Requirement analysis, methods of requirements specification, modelling techniques (Use Case Diagram).
  4. Structured analysis and design, methods, modelling techniques. Data-Flow Diagram (DFD) and Entity-Relationship Diagram (ERD).
  5. Object-oriented analysis and design, methods, modelling techniques. Unified Modelling Language (UML), Class Diagram and Object Diagram.
  6. Chosen modelling means of UML (Activity, Sequence, Communication, and Statechart Diagrams).
  7. Complex modelling with UML.
  8. Design patterns.
  9. Introduction to verification, validation, and testing.
  10. Agile methods of software development, basic principles of extreme programming and prototyping.
  11. Basic principles of software operation and maintenance.
  12. Introduction to software project management.
  13. Software quality, intellectual property rights, Software Engineering Code of Ethics.

Fundamentals seminar

6 hod., compulsory

Teacher / Lecturer

Syllabus

  1. Specifikace požadavků v UML - diagramy případů užití, diagramy aktivit a stavové diagramy (3. a 4. týden výuky, max. 5 bodů)
  2. Datové modelování - ER diagramy (5. a 6. týden výuky, max. 5 bodů)
  3. Analýza a návrh v UML - diagramy tříd a diagramy objektů, sekvenční diagramy a diagramy komunikace (7. a 8. týden výuky, max. 5 bodů)

Project

7 hod., optionally

Teacher / Lecturer