Course detail
The C# Programming Language
FIT-ICSAcad. year: 2024/2025
C# language syntax. Object-orientation. The object model, objects, classes. Visual Studio. Debugger and profiler. Design patterns. Graphic user interfaces, WPF. Asynchronous programming with processes, threads, tasks. Data querying LINQ, ADO.NET. ORM mapping with Entity Framework.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Basic knowledge of imperative programming (C language), algorithmization and source code versioning.
Rules for evaluation and completion of the course
- Project evaluation is divided into three parts.
- Each part will be evaluated separately, and feedback will be given to students for further improvements in the following phases.
- Overall, the project evaluation was an oral defense evaluation with 100 points.
- Team project 5 members in the Azure DevOps environment.
- Implemented using CleanCode and S.O.L.I.D. principles.
- The implementation consists of a fully functional desktop application heading OOP principles with database persisted storage.
- In case of forewarned complications students can ask for an extension of the deadline for any part of the project.
Aims
This class aims to teach students object-oriented programming and desktop application design principles in the C# language.
Students will learn how to apply modern programming approaches in .NET platform using C# language. After class completion, students will be ready to tackle real-world programming challenges with a new perspective based on object-oriented principles and to apply design patterns to architecture design. Working in a team simulates real work assignments, teaches students coordination and enforces the use of agile methodologies. Main take offs are object-oriented workflows in C# and .NET platform, application of design patterns and utilization of persistence data providers.
Study aids
Prerequisites and corequisites
- recommended prerequisite
Introduction to Programming Systems
Basic literature
Recommended reading
BISHOP, J. (2007). C# 3.0 Design Patterns: Use the Power of C# 3.0 to Solve Real-World Problems. " O'Reilly Media, Inc.".
GAMMA, Erich. Design patterns: elements of reusable object-oriented software. Pearson Education India, 1995.
Classification of course in study plans
Type of course unit
Seminar
Teacher / Lecturer
Syllabus
The current outline is available on GitHub.
- Introduction to C# language and .NET platform, language syntax.
- Introduction to object-oriented programming and advanced programming constructs in C# - exceptions, events, delegates, lambda expressions, and generics.
- Base class library, and LINQ query (collections, XML, MSSQL).
- Database persistence with ORM Entity Framework and UnitOfWork and Repository design patterns.
- Clean Code, S.O.L.I.D. principles applied to C# examples.
- Model-View-ViewModel (MVVM) design pattern, and desktop application architecture.
- Introduction to Continous Integration in Visual Studio Team Services and application testing.
- Introduction to GUI based on Windows Presentation Foundation (WPF).
- Design patterns, behavioural, structural and creational - Gang of Four (GoF).
- MAUI based on MVVM and data binding, components, and styles.
- Tools for memory management, performance profiling.
- Parallel and asynchronous programming with processes, threads, and tasks in C#.
- Multiplatform development with .NET Standard, .NET Core. Application containerization with Docker and orchestration with Kubernetes, Docker Swarm.
Project
Teacher / Lecturer
Syllabus