Detail publikace
Close-to-photorealistic Lighting for Simulations and CAD
PEČIVA, J. PŘIBYL, J. NAVRÁTIL, J.
Originální název
Close-to-photorealistic Lighting for Simulations and CAD
Typ
článek ve sborníku mimo WoS a Scopus
Jazyk
angličtina
Originální abstrakt
High quality visualizations with realistic lighting is a
challenging topic in computer graphics. This paper presents
Lexolights architecture for visualization of virtual scenes
when high fidelity lighting is required. It describes the
shader architecture that provides per-pixel lighting, followed
by shadow techniques and multipass concept. Multipass is
used as it seems to be a robust approach to overcome some
limitations related to the maximum number of lights in the
scene. Finally, our approach for rendering of models with
huge texture data sets is presented.
Klíčová slova
realistic lighting, massive lighting, virtual reality, photorealism, shaders
Autoři
PEČIVA, J.; PŘIBYL, J.; NAVRÁTIL, J.
Rok RIV
2011
Vydáno
27. 6. 2011
Nakladatel
SCS Publication House
Místo
Hague
ISBN
1-56555-345-4
Kniha
2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11
Strany od
1
Strany do
2
Strany počet
2
BibTex
@inproceedings{BUT76395,
author="Jan {Pečiva} and Jaroslav {Přibyl} and Jan {Navrátil}",
title="Close-to-photorealistic Lighting for Simulations and CAD",
booktitle="2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11",
year="2011",
pages="1--2",
publisher="SCS Publication House",
address="Hague",
isbn="1-56555-345-4"
}