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PEČIVA, J. PŘIBYL, J. NAVRÁTIL, J.
Originální název
Close-to-photorealistic Lighting for Simulations and CAD
Typ
článek ve sborníku mimo WoS a Scopus
Jazyk
angličtina
Originální abstrakt
High quality visualizations with realistic lighting is a challenging topic in computer graphics. This paper presents Lexolights architecture for visualization of virtual scenes when high fidelity lighting is required. It describes the shader architecture that provides per-pixel lighting, followed by shadow techniques and multipass concept. Multipass is used as it seems to be a robust approach to overcome some limitations related to the maximum number of lights in the scene. Finally, our approach for rendering of models with huge texture data sets is presented.
Klíčová slova
realistic lighting, massive lighting, virtual reality, photorealism, shaders
Autoři
PEČIVA, J.; PŘIBYL, J.; NAVRÁTIL, J.
Rok RIV
2011
Vydáno
27. 6. 2011
Nakladatel
SCS Publication House
Místo
Hague
ISBN
1-56555-345-4
Kniha
2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11
Strany od
1
Strany do
2
Strany počet
BibTex
@inproceedings{BUT76395, author="Jan {Pečiva} and Jaroslav {Přibyl} and Jan {Navrátil}", title="Close-to-photorealistic Lighting for Simulations and CAD", booktitle="2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11", year="2011", pages="1--2", publisher="SCS Publication House", address="Hague", isbn="1-56555-345-4" }