Detail publikace

Close-to-photorealistic Lighting for Simulations and CAD

PEČIVA, J. PŘIBYL, J. NAVRÁTIL, J.

Originální název

Close-to-photorealistic Lighting for Simulations and CAD

Typ

článek ve sborníku mimo WoS a Scopus

Jazyk

angličtina

Originální abstrakt

High quality visualizations with realistic lighting is a challenging topic in computer graphics. This paper presents Lexolights architecture for visualization of virtual scenes when high fidelity lighting is required. It describes the shader architecture that provides per-pixel lighting, followed by shadow techniques and multipass concept. Multipass is used as it seems to be a robust approach to overcome some limitations related to the maximum number of lights in the scene. Finally, our approach for rendering of models with huge texture data sets is presented.

Klíčová slova

realistic lighting, massive lighting, virtual reality, photorealism, shaders

Autoři

PEČIVA, J.; PŘIBYL, J.; NAVRÁTIL, J.

Rok RIV

2011

Vydáno

27. 6. 2011

Nakladatel

SCS Publication House

Místo

Hague

ISBN

1-56555-345-4

Kniha

2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11

Strany od

1

Strany do

2

Strany počet

2

BibTex

@inproceedings{BUT76395,
  author="Jan {Pečiva} and Jaroslav {Přibyl} and Jan {Navrátil}",
  title="Close-to-photorealistic Lighting for Simulations and CAD",
  booktitle="2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11",
  year="2011",
  pages="1--2",
  publisher="SCS Publication House",
  address="Hague",
  isbn="1-56555-345-4"
}