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FIT, DCGM – Researcher
+420 54114 1474ichlubna@fit.vut.cz
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2024
CHLUBNA, T.; ZEMČÍK, P.; MILET, T. Efficient Random-Access GPU Video Decoding for Light-Field Rendering. JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION, 2024, vol. 2024, no. 102, p. 1-14. ISSN: 1047-3203.Detail | WWW
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Lightweight All-Focused Light Field Rendering. COMPUTER VISION AND IMAGE UNDERSTANDING, 2024, vol. 244, no. 7, p. 7-8. ISSN: 1077-3142.Detail | WWW
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Automatic 3D-Display-Friendly Scene Extraction from Video Sequences and Optimal Focusing Distance Identification. MULTIMEDIA TOOLS AND APPLICATIONS, 2024, vol. 83, no. 7, p. 1-29. ISSN: 1573-7721.Detail | WWW
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display. MULTIMEDIA TOOLS AND APPLICATIONS, 2024, vol. 2024, no. 83, p. 20265-20287. ISSN: 1573-7721.Detail | WWW
2023
CHLUBNA, T.; MILET, T.; ZEMČÍK, P.; KULA, M. Real-Time Light Field Video Focusing and GPU Accelerated Streaming. Journal of Signal Processing Systems for Signal Image and Video Technology, 2023, vol. 95, no. 6, p. 703-719. ISSN: 1939-8115.Detail | WWW
2022
BAŘINA, D.; ŠOLONY, M.; CHLUBNA, T.; DLABAJA, D.; KLÍMA, O.; ZEMČÍK, P. Comparison of light field compression methods. MULTIMEDIA TOOLS AND APPLICATIONS, 2022, vol. 81, no. 2, p. 2517-2528. ISSN: 1573-7721.Detail | WWW
2021
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Real-time per-pixel focusing method for light field rendering. Computational Visual Media, 2021, vol. 2021, no. 7, p. 319-333. ISSN: 2096-0662.Detail | WWW
2019
BAŘINA, D.; CHLUBNA, T.; ŠOLONY, M.; DLABAJA, D.; ZEMČÍK, P. Evaluation of 4D Light Field Compression Methods. In International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), Part I. Computer Science Research Notes (CSRN). Plzeň: Union Agency, 2019. p. 55-61. ISBN: 978-80-86943-37-4.Detail | WWW
*) Publications are generated once a 24 hours.